– VERSION 0.03 [07.06.23) - Road to Outside
This is the first version of the map. In the next versions it will be improved and significantly expanded. The map is heavily story-driven. The current state can be treated as an introduction. A sweet welcome to the bloody reality that started in the Abandoned Mine quest line.
In a new quest in an abandoned mine, Aiden tries to survive and find his way out of the mine. He has lost all the equipment he has collected over the years. Each new weapon acquired is worth its weight in gold. Aiden must use them wisely if he wants to survive. Because not all corridors in the mine are passable. Take one wrong turn and you're dead.
Aiden is trying to reveal secrets behind the village. From that moment on, the peaceful, joyful forest will turn into a horror.
Current estimated play time: 40-50 minutes.
– ALREADY PLANNED UPDATES
- Fixing bugs you’ll discover while playing. Put them in the comments. (Thanks <3)
- Game balancing. Tier 9 items disappear at the beginning of the game. (Done. To keep the plot right, Aiden loses all of his gear collected on the journey during the quest in the abandoned mine. Gameplay is now balanced.)
- Adding more enemies and lootable items to the existing region.
- Refining cutscenes.
- More grass (since at this moment I need to put them by hand), vibrant nature and a livelier forest. (Butterflies etc)
- Board at the beginning of the game from which you can choose at which point in the story you want to start, so you don't need to repeat everything again after each update.
- New quest in the abandoned mine. Very dark, horror like. (Done.)
- New sidequest with a cave full of infected.
- ACT 2 with a completely new region of map. Inspired by the movie The Village. … and more.
Enjoy!
HOW TO PLAY?
- Read this guide.
- Open “ROAD_TO_OUTSIDE” project.
- Open map named “outside.map”.
! Sometimes developer tools may shut down on the first run. Reboot it and it should work.