The End

Spike's Story: Last Call

Join the event in Dying Light and help Spike in his efforts.

Spike's Story: Last Call

Part I

DL1Event24.01.2022 - 28.01.2022
Crankshaft
Crankshaft

Rais has fallen, but our problems with bandits grow. Help Spike bring people to safety, and get a special new weapon.

Rais has fallen, but it’s not the end of our problems with the bandits. Quite the contrary, to be honest. With their leader gone, they are flooding Harran, all loose and frenzied, ravaging whatever stands in their way. Their strike on a survivors’ shelter exposed those hiding inside to the infection, bringing on a host of freshly-turned Virals to deal with. As if we hadn’t had enough of them already...

But not all’s lost. Spike’s organizing a safe zone for the survivors who managed to escape. There are still many who need help getting there, though, and it will take some real grit and extraordinary skill to brave the storm and bring them to safety. You are their only hope now. Camden wanted to equip them with his special suits, but unfortunately, only some of them managed to get them. As few as they are, they might prove really useful, so keep your eyes peeled! Oh, and as for the zombie situation—think Spike already has an idea on how to deal with it. Just follow his instructions, and we might stand a chance.

Reward for your efforts

In Part I Spike will reward you with his special melee weapon — Crankshaft.

Crankshaft
Crankshaft

During all parts of the event:

  • Talk to Spike to get 2 Trap Bombs every day (toxic/shrapnel/explosive).
  • Electric weapon mods are stronger and have longer durability.
  • Longer duration of firecrackers and UV flashlight.
  • Spike will now give you 50% more Survivor Points for air drops.

During Part I

  • Friendly survivors in protection suits will be fighting alongside you.

Local and Global Bounty

  • Local Bounty:Kill the bandits.
    Rewards:Crankshaft
  • Local Bounty:Help the survivors.
    Rewards:Last Hope blueprint
  • Global Bounty:Kill zombies using the environment.
    Rewards:3 King mods

Part II

DL1Event24.01.2022 - 03.02.2022

More trouble arises, and Spike needs to lead the survivors out of Harran.
Aid him in the escape to earn the Spark Plug.

Spike's Story: Last Call Part II
Crankshaft Modded
Crankshaft

Just as we thought we had this mess under control… The GRE have deemed our battle a lost cause—we’re an exclusion zone now. No more airdrops, no more supplies. We’re on our own here. But if there’s one thing we don’t do in Harran, it’s giving up. We can’t. We’ve been holding on for so long, and we’ll hold on until the end.

Spike can get some of the remaining survivors out of the city, but they won’t make it without resources. Scarce as they are now, the airdrops are their only chance to escape. Collect them, and bring them to Spike, so he could start the preparations. But be quick! No GRE supplies means no more medications, and Virals are growing in numbers really fast. Even the protection suits don’t seem to be enough to stop the infection now. Spike will help you with all he has, upgrading your weapon first into the Spark Plug with an electricity mode, and then into the Alternator—an even stronger variant—though it’s you who must face the hell out there. You must give it your best, one more time.

Reward for your efforts

In Part II Spike will reward you for your efforts with next stages of his Crankshaft weapon - Spark Plug and Alternator.

Crankshaft Modded
Crankshaft

During all parts of the event:

  • Talk to Spike to get 2 Trap Bombs every day (toxic/shrapnel/explosive).
  • Electric weapon mods are stronger and have longer durability.
  • Longer duration of firecrackers and UV flashlight
  • Spike will now give you 50% more Survivor Points for air drops.

During Part II

  • Friendly survivors in protection suits will be fighting alongside you.
  • The GRE is cutting Harran off—the air drop rates are now decreased.
  • There are more and more Virals in the city. Soon, the Viral Rush will begin!

Local and Global Bounty

  • Local Bounty:Kill Virals with elementals.
    Rewards:C4 bundle
  • Local Bounty:Collect air drops.
    Rewards:Spark Plug blueprint
  • Global Bounty:Kill zombies with electricity.
    Rewards:Alternator blueprint

Ending

Event is Coming to an End! See the Epilogue Now!
Curious what happened to Spike and the survivors after they’d escaped Harran?

Spike's Story: Last Call Ending

It is done. Spike and the survivors, they’re out. There are still things in Harran you’ve got to take care of—Lena’s heard of a mysterious cure in the countryside. But your help—what you did for those people—will never be forgotten. They’ll venture on, find a new place, a new city maybe. Spike was saying he had a friend out there, so who knows? They might start something great, travelling from place to place, looking for a new home. And your name shall travel with them, Kyle Crane, wherever their path leads them.

✫

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